NYC · Dublin PORTAL
Bi directional public telepresence system connecting two cities with synchronized real time video pipelines and continuous live operation.
Systems leadership
Technical Creative Director · Systems Architect · Founder
Real time interaction platforms, telepresence, media pipelines, immersive production systems
I design and lead large scale interactive platforms where software, media, and participant input co create in real time. My work focuses on system definition, product direction, pipeline architecture, and deployment, not one off installations.
I operate at the intersection of creative direction, software architecture, and emerging AI tooling. I’ve led systems for live entertainment, public telepresence, and audience scale activations.
Co founder of SmileSoft.dev and GGGLUE Interactive.
Each system is a platform: defined rules, real time inputs, operational constraints, and repeatable deployment.
Bi directional public telepresence system connecting two cities with synchronized real time video pipelines and continuous live operation.
Global real time performance system enabling artists across countries to co create live with synchronized streams and audience interaction.
Large scale visual control and media pipeline powering a flagship immersive LED environment for live performance.
Audience capture and processing system translating participation into real time personalized media outputs across event activations.
Live desktop theater format and production system exhibited at the New Museum.
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