(Michael Walker, b. 1987, Rochester, New York) is a designer of lead large-scale interactive systems, real-time media pipelines, and audience-driven platforms for live entertainment, telepresence, and immersive production.
For 20 years, Smile has built computational creative systems where software, media, and human participation operate together in real time. The work focuses on system architecture, product definition, creative direction, and scalable interaction frameworks rather than one-off installations.
Smile operates at the intersection of creative direction, software architecture, and emerging AI tooling, designing systems intended for repeat deployment and platform scale.
Selected Systems & Platforms
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Early projects include commissioned YouTube originals
(The SubCulture Club,
with Katalyst Productions in LA, 2012–14), the IRL/URL venue
#LIVINGROOMTODAY,
and the 24-hour online public access channel
8balltv.club,
where he directed and produced original content, including
CompUSA.live (2016),
the first live desktop theater, exhibited at the New Museum.
He co-founded GGGLUE Interactive to direct real-time visuals for live performances, powering the largest immersive LED wall in the western hemisphere; its successor
Smilesoft.dev
created original audience interaction technologies and developed computational interaction systems for the
NYC–Dublin PORTAL (2024).
He is part of a production company currently rebranding and is developing a new audience-driven music project and performance platform for 2026.